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Base Level (Start point)

 
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hppav
Diehard Founder


Joined: 16 Nov 2008
Posts: 90
Location: Peru, Indiana

PostPosted: Tue Feb 17, 2009 4:03 pm    Post subject: Base Level (Start point) Reply with quote

Development Log 1:
I have set up some models of the fence around the RPD I forgot to detach elements so I'd have to export the fence from Tres, reimport to gMax, reexport from gMax, and reimport to Tres to eliminating the bad shading on the meshes. This level also includes many of the main roads from the official maps and all of the roads from Resident Evil 2 and 3. It also fits within the size of the Trespasser level the Town.



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